Wednesday, August 12, 2009

Explosion 3

For explosion 3 I was experimenting the results of exploding an object on the peak of a hill to veiw weather the exploded parts colapse and progress down the hill as they should. I didnt believe this would work very well but to my suprise the effects were extreamly realistic.

Explosion 2

For explosion 2 I was eager to discover if crysis would take additional substances into consideration such as a truck with petrol. I thought the truck would only bolw up the degree of the initial explosion. Take notice after the first explosion there is another which is the extra petrol being ignited.

Explosion 1

This frist explosion is to explore the graphics and processes of crysis when exploding an object. I decided to explode a village in which i was extreamly impressed with the initial effects and rendering of the scene.

Hypothesis for the effect of an Explosions- Crysis

All the explosions conducted display extreamly good graphics. I was very impressed at a high level of detail and the actual effect of the explosion. The real time crysis environment is extreamly similar to real life. I did not expect for the building and objects to behave in the manner they did it was extreamly realistic. I feel the crysis engine is a surpurb way of demonstrating porosity explosions.

Environment-in-progress

I have created an environment with a fairly bland landscape to not distract attention from the platform or demonstrations of porosity explosions.